Tactical systems include a range of weaponry, countermeasure and electronic warfare systems intended to protect the vessel against conceivable threat scenarios.
Some changes have just been made to the process for designating EMDAR contacts. The new system assumes multiple contacts will be used in attempts to track a target, an approach which has emerged from tactical simulations.
The sim has just been updated to introduce narrowband EMDAR limits. This means that a narrowband track will be lost if the range to the contact exceeds a certain distance (10K GUs +) or if the contact moves into a sensor shadow behind an AO.
Previously, the sim assumed a track was "forever" but with new modeling data coming in we now know enough to apply these limits. Which will present new tactical challenges (and opportunities)!
There have been a few exciting additions to consoles in the last couple of weeks, including updates resulting from crew feedback during tactical simulations and the first science console panel.