#helm

Chief_Sonya's picture

Super useful helm update!

Another really useful update has been made to the impulse maneuver panel, allowing selection of the number of maneuvering cycles that a held bearing lasts for. Once that number of cycles is done, the hold is automatically released.

mattm's picture

New Consoles

There have been a few exciting additions to consoles in the last couple of weeks, including updates resulting from crew feedback during tactical simulations and the first science console panel.

mattm's picture

System Updates

There have been a few exciting updates to vessel systems recently and an initial look at some of the systems coming up on the delivery roadmap.

Chief_Sonya's picture

New Impulse Flight Panel

Anyone who's tried to navigate a course with more than a few coursepoints will probably remember having to juggle a tablet with the course points on it. Not anymore! A new panel has been added to the helm to make impulse navigation much easier.

mattm's picture

Sim Meetup Video

The last Saturday Meetup was focussed on impulse navigation, so we thought it was a good opportunity to give a quick video tour of the helm. 

mattm's picture

How to fly a starship

I've seen some coverage of the Space-X launch focusing on the console interface inside the Crew Dragon, which primarily consists of three touchscreen panels.

It occurred to me that I'd seen that kind of configuration somewhere before...

Chief_Sonya's picture

Helm Update

Some great new improvements have been included in the latest update to the helm, including a couple we’ve been asking after for a while.

mattm's picture

Check Out the Helm

The ISDC workshops have been busy the last few months building a simulation space for training on ship systems. This modular new space (more details coming) will contain multiple consoles for ship systems and the first to be profiled is the helm.

mattm's picture

First Look at the Helm

Meet the flight operations console - more commonly referred to as “the helm”. It’s a multipurpose workstation that will allow a Quartermaster to fly the ship across three navigation modes. The current focus is on the most commonly used mode – impulse navigation.

NV-IMP01 Impulse Maneuvering

Above: Overview of Impulse Navigation Console. Number labels correspond to section numbers in text below.This is a single panel console which controls the vessel’s main impulse engines and monitors the vessel’s position, speed and heading for sublight maneuvering purposes and FTL drive.

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